damage (aspect of weapon) ReceivesAction taken by 25%
Typicality: 0.540
Saliency: 0.301

Facets 0
No facets.
Open triples 2
damage → be taken by → 25% 4
damage → be dealt by → 25% 3
Sentiment analysis
negative neutral positive
0.147 0.647 0.205
Other statistics
Raw frequency 7
Normalized frequency 0.301
Modifier score 1.000
Perplexity 204.032