aspect
of
weapon)
→
ReceivesAction
→
taken by the opponent
Typicality: | 0.417 |
Saliency: | 0.390 |
damage → be taken by → the opponent | 5 |
damage → be given by → the player | 4 |
negative | neutral | positive |
0.223 | 0.750 | 0.027 |
Raw frequency | 9 |
Normalized frequency | 0.390 |
Modifier score | 0.500 |
Perplexity | 63.552 |