aspect of
weapon)
→
ReceivesAction
→
taken by the opponent
| Typicality: | 0.417 |
| Saliency: | 0.390 |
| damage → be taken by → the opponent | 5 |
| damage → be given by → the player | 4 |
| negative | neutral | positive |
| 0.223 | 0.750 | 0.027 |
| Raw frequency | 9 |
| Normalized frequency | 0.390 |
| Modifier score | 0.500 |
| Perplexity | 63.552 |