damage (aspect of weapon) ReceivesAction taken by the opponent
Typicality: 0.417
Saliency: 0.390

Facets 0
No facets.
Open triples 2
damage → be taken by → the opponent 5
damage → be given by → the player 4
Sentiment analysis
negative neutral positive
0.223 0.750 0.027
Other statistics
Raw frequency 9
Normalized frequency 0.390
Modifier score 0.500
Perplexity 63.552