Ascent++
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damage
(
aspect
of
weapon
)
→
ReceivesAction
→
upgraded
Typicality:
0.250
Saliency:
0.000
Facets
0
No facets.
Open triples
1
damage → be → upgraded
3
Sentiment analysis
negative
neutral
positive
0.134
0.614
0.252
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
83.312