Typicality: | 0.376 |
Saliency: | 0.297 |
along with the players | 4 | other |
weapon → grow in → power | 8 |
weapon → grow → more powerful | 5 |
negative | neutral | positive |
0.112 | 0.458 | 0.430 |
Raw frequency | 13 |
Normalized frequency | 0.297 |
Modifier score | 0.500 |
Perplexity | 89.897 |