| Typicality: | 0.492 |
| Saliency: | 0.339 |
| sometimes | 2 | temporal |
| to enemies | 2 | transitive-object |
| weapon → increase → damage | 7 |
| weapon → increase → the damage | 5 |
| weapon → add → damage | 4 |
| negative | neutral | positive |
| 0.288 | 0.662 | 0.049 |
| Raw frequency | 16 |
| Normalized frequency | 0.339 |
| Modifier score | 0.800 |
| Perplexity | 52.036 |