weapon CapableOf prove effective
Typicality: 0.349
Saliency: 0.362

Facets 3
often 6 degree
in combat 5 temporal
very 4 degree
Open triples 2
weapon → prove → effective 11
weapon → prove → successful 7
Sentiment analysis
negative neutral positive
0.050 0.404 0.546
Other statistics
Raw frequency 18
Normalized frequency 0.362
Modifier score 0.600
Perplexity 202.168