weapon HasA bonus
Typicality: 0.462
Saliency: 0.452

Facets 3
vs. any armor 5 other
to that class 3 other
from strength 3 other
Open triples 5
weapon → have → bonus 11
weapon → gain → bonus 6
weapon → get → bonus 4
weapon → provide → bonus 4
weapon → give → bonus 3
Sentiment analysis
negative neutral positive
0.070 0.700 0.229
Other statistics
Raw frequency 28
Normalized frequency 0.452
Modifier score 0.560
Perplexity 335.192