| very | 14 | degree |
| in the gameplay | 12 | other |
| with the increased spread | 9 | cause |
| weapon → be → deadly | 82 |
| weapon → be → lethal | 51 |
| weapon → be of → lethality | 3 |
| negative | neutral | positive |
| 0.601 | 0.330 | 0.069 |
| Raw frequency | 136 |
| Normalized frequency | 0.771 |
| Modifier score | 0.867 |
| Perplexity | 93.044 |