| as the transports | 2 | other |
| to players | 2 | transitive-object |
| weapon → be → valuable | 7 |
| weapon → have → value | 3 |
| weapon → be → value | 3 |
| negative | neutral | positive |
| 0.192 | 0.610 | 0.198 |
| Raw frequency | 13 |
| Normalized frequency | 0.297 |
| Modifier score | 0.500 |
| Perplexity | 132.495 |