| typically | 9 | degree |
| primarily | 6 | degree |
| with game mechanics for their breakage | 3 | cause |
| weapon → be made of → wood | 56 |
| weapon → be made from → wood | 28 |
| weapon → be → wood | 4 |
| weapon → be of → wood | 4 |
| weapon → be composed of → wood | 4 |
| negative | neutral | positive |
| 0.187 | 0.747 | 0.066 |
| Raw frequency | 96 |
| Normalized frequency | 0.701 |
| Modifier score | 0.765 |
| Perplexity | 65.331 |