weapon ReceivesAction damaged
Typicality: 0.552
Saliency: 0.552

Facets 3
partially 5 degree
more quickly than ones 5 manner
physically 3 manner
Open triples 3
weapon → be → damaged 37
weapon → get → damaged 5
weapon → become → damaged 4
Sentiment analysis
negative neutral positive
0.632 0.349 0.020
Other statistics
Raw frequency 46
Normalized frequency 0.552
Modifier score 0.975
Perplexity 221.951