weapon ReceivesAction obtained
Typicality: 0.681
Saliency: 0.744

Facets 3
legally 10 manner
directly 6 manner
during the game 6 temporal
Open triples 3
weapon → be → obtained 67
weapon → be → acquired 42
weapon → be → procured 10
Sentiment analysis
negative neutral positive
0.240 0.694 0.066
Other statistics
Raw frequency 119
Normalized frequency 0.744
Modifier score 0.850
Perplexity 267.242