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weapon
→
ReceivesAction
→
repaired
Typicality:
0.616
Saliency:
0.479
Facets
1
ultimately
2
degree
Open triples
2
weapon → be → repaired
28
weapon → need → repair
4
Sentiment analysis
negative
neutral
positive
0.370
0.527
0.103
Other statistics
Raw frequency
32
Normalized frequency
0.479
Modifier score
1.000
Perplexity
47.671