weapon ReceivesAction unlocked
Typicality: 0.557
Saliency: 0.596

Facets 3
from the beginning 8 temporal
upon finishing the mission 6 temporal
simply 5 manner
Open triples 2
weapon → be → unlocked 53
weapon → be → unlockable 4
Sentiment analysis
negative neutral positive
0.064 0.698 0.238
Other statistics
Raw frequency 57
Normalized frequency 0.596
Modifier score 0.664
Perplexity 137.061