Typicality: | 0.362 |
Saliency: | 0.263 |
weapon → be used by → the player | 5 |
weapon → be used by → player | 3 |
weapon → be carried by → the player | 3 |
negative | neutral | positive |
0.121 | 0.770 | 0.108 |
Raw frequency | 11 |
Normalized frequency | 0.263 |
Modifier score | 0.500 |
Perplexity | 13.147 |