Typicality: | 0.655 |
Saliency: | 0.569 |
to enemies | 48 | transitive-object |
by a character | 2 | other |
weapon → be used to deal → damage | 47 |
weapon → be used in → damage | 3 |
negative | neutral | positive |
0.064 | 0.833 | 0.103 |
Raw frequency | 50 |
Normalized frequency | 0.569 |
Modifier score | 1.000 |
Perplexity | 16.323 |