| Typicality: | 0.655 |
| Saliency: | 0.569 |
| to enemies | 48 | transitive-object |
| by a character | 2 | other |
| weapon → be used to deal → damage | 47 |
| weapon → be used in → damage | 3 |
| negative | neutral | positive |
| 0.064 | 0.833 | 0.103 |
| Raw frequency | 50 |
| Normalized frequency | 0.569 |
| Modifier score | 1.000 |
| Perplexity | 16.323 |