weapon ReceivesAction used to increase efficiency
Typicality: 0.345
Saliency: 0.222

Facets 0
No facets.
Open triples 1
weapon → be used to increase → efficiency 9
Sentiment analysis
negative neutral positive
0.137 0.756 0.107
Other statistics
Raw frequency 9
Normalized frequency 0.222
Modifier score 0.500
Perplexity 40.482