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weapon
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ReceivesAction
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used to increase efficiency
Typicality:
0.345
Saliency:
0.222
Facets
0
No facets.
Open triples
1
weapon → be used to increase → efficiency
9
Sentiment analysis
negative
neutral
positive
0.137
0.756
0.107
Other statistics
Raw frequency
9
Normalized frequency
0.222
Modifier score
0.500
Perplexity
40.482