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weapon
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ReceivesAction
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used to induce hallucination
Typicality:
0.206
Saliency:
0.103
Facets
1
against the mind
5
transitive-object
Open triples
1
weapon → be used to induce → hallucination
5
Sentiment analysis
negative
neutral
positive
0.906
0.091
0.003
Other statistics
Raw frequency
5
Normalized frequency
0.103
Modifier score
0.500
Perplexity
60.258