weapon ReceivesAction used to induce hallucination
Typicality: 0.206
Saliency: 0.103

Facets 1
against the mind 5 transitive-object
Open triples 1
weapon → be used to induce → hallucination 5
Sentiment analysis
negative neutral positive
0.906 0.091 0.003
Other statistics
Raw frequency 5
Normalized frequency 0.103
Modifier score 0.500
Perplexity 60.258