wild CapableOf feel good
Typicality: 0.216
Saliency: 0.125

Facets 1
after winning game 4 temporal
Open triples 1
wild → feel → good 5
Sentiment analysis
negative neutral positive
0.014 0.227 0.759
Other statistics
Raw frequency 5
Normalized frequency 0.125
Modifier score 0.500
Perplexity 256.648