win CapableOf leave the game
Typicality: 0.250
Saliency: 0.000

Facets 1
in the first half 2 temporal
Open triples 1
win → leave → the game 3
Sentiment analysis
negative neutral positive
0.298 0.430 0.272
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 424.716