in the end | 3 | temporal |
for an rsl side | 2 | purpose |
win → be → easy | 12 |
win → be → easy task | 6 |
win → be → easy one | 3 |
negative | neutral | positive |
0.118 | 0.341 | 0.541 |
Raw frequency | 21 |
Normalized frequency | 0.448 |
Modifier score | 0.500 |
Perplexity | 188.309 |