wire ReceivesAction damaged
Typicality: 0.370
Saliency: 0.713

Facets 3
because of an accident 9 cause
easily 5 manner
really 3 degree
Open triples 4
wire → be → damaged 107
wire → become → damaged 20
wire → get → damaged 14
wire → getting → damaged 6
Sentiment analysis
negative neutral positive
0.629 0.316 0.055
Other statistics
Raw frequency 147
Normalized frequency 0.713
Modifier score 0.200
Perplexity 250.790