Typicality: | 0.211 |
Saliency: | 0.115 |
in positive social action | 5 | manner |
with digital and electronic arts | 2 | other |
workshop → engage → local community | 3 |
workshop → engage → the community | 3 |
negative | neutral | positive |
0.019 | 0.488 | 0.493 |
Raw frequency | 6 |
Normalized frequency | 0.115 |
Modifier score | 0.500 |
Perplexity | 97.600 |