Ascent++
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wrestler
→
CapableOf
→
get feel
Typicality:
0.250
Saliency:
0.000
Facets
1
for an individual’s moves
3
other
Open triples
1
wrestler → get → feel
3
Sentiment analysis
negative
neutral
positive
0.023
0.663
0.314
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
305.471