Ascent++
Search
wrestler
→
CapableOf
→
get paid
Typicality:
0.456
Saliency:
0.180
Facets
1
for a while
2
temporal
Open triples
2
wrestler → get → paid
3
wrestler → make → money
3
Sentiment analysis
negative
neutral
positive
0.081
0.796
0.123
Other statistics
Raw frequency
6
Normalized frequency
0.180
Modifier score
0.900
Perplexity
91.446