zombie CapableOf be a game mode
Typicality: 0.458
Saliency: 0.488

Facets 1
no longer 2 temporal
Open triples 3
zombie → be → a game mode 10
zombie → be → game 6
zombie → play → the game 3
Sentiment analysis
negative neutral positive
0.184 0.573 0.243
Other statistics
Raw frequency 19
Normalized frequency 0.488
Modifier score 0.500
Perplexity 129.469