Typicality: | 0.458 |
Saliency: | 0.488 |
no longer | 2 | temporal |
zombie → be → a game mode | 10 |
zombie → be → game | 6 |
zombie → play → the game | 3 |
negative | neutral | positive |
0.184 | 0.573 | 0.243 |
Raw frequency | 19 |
Normalized frequency | 0.488 |
Modifier score | 0.500 |
Perplexity | 129.469 |