zombie CapableOf become more aggressive
Typicality: 0.336
Saliency: 0.407

Facets 2
at night 5 temporal
much more 5 degree
Open triples 3
zombie → become → more aggressive 7
zombie → get → more aggressive 4
zombie → become → aggressive 3
Sentiment analysis
negative neutral positive
0.561 0.404 0.035
Other statistics
Raw frequency 14
Normalized frequency 0.407
Modifier score 0.500
Perplexity 183.429