zombie CapableOf take damage
Typicality: 0.345
Saliency: 0.224

Facets 1
the next 4 temporal
Open triples 2
zombie → take → damage 4
zombie → deal → damage 3
Sentiment analysis
negative neutral positive
0.464 0.510 0.026
Other statistics
Raw frequency 7
Normalized frequency 0.224
Modifier score 0.500
Perplexity 216.376