Typicality: | 0.431 |
Saliency: | 0.425 |
zombie → be attracted to → noise | 4 |
zombie → be attracted by → sound | 4 |
zombie → be attracted by → noise | 4 |
zombie → be attracted by → the sound | 3 |
negative | neutral | positive |
0.402 | 0.515 | 0.084 |
Raw frequency | 15 |
Normalized frequency | 0.425 |
Modifier score | 0.500 |
Perplexity | 79.507 |