Typicality: | 0.225 |
Saliency: | 0.224 |
for a medieval zombie apocalypse | 2 | temporal |
zombie → be caused by → virus | 4 |
zombie → be created by → virus | 3 |
negative | neutral | positive |
0.660 | 0.325 | 0.015 |
Raw frequency | 7 |
Normalized frequency | 0.224 |
Modifier score | 0.400 |
Perplexity | 42.097 |