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zombie
→
ReceivesAction
→
injured
Typicality:
0.096
Saliency:
0.224
Facets
1
fortunately
2
manner
Open triples
2
zombie → be → injured
4
zombie → be → wounded
3
Sentiment analysis
negative
neutral
positive
0.583
0.344
0.073
Other statistics
Raw frequency
7
Normalized frequency
0.224
Modifier score
0.000
Perplexity
265.730