pointer
→
HasProperty
→
valid
|
0.77
|
|
pointer
→
HasProperty
→
null
|
0.75
|
|
pointer
→
ReceivesAction
→
set to null
|
0.69
|
|
pointer
→
ReceivesAction
→
dereferenced
|
0.69
|
|
pointer
→
HasProperty
→
equal
|
0.68
|
|
energy
(aspect of
pointer)
→
ReceivesAction
→
used in cranking
|
0.68
|
|
energy
(aspect of
pointer)
→
ReceivesAction
→
restored to the battery
|
0.68
|
|
owner
(aspect of
pointer)
→
CapableOf
→
receive request
|
0.68
|
|
pointer
→
ReceivesAction
→
passed
|
0.67
|
|
pointer
→
ReceivesAction
→
retrieved
|
0.67
|
|
pointer
→
ReceivesAction
→
incremented
|
0.66
|
|
pointer
→
ReceivesAction
→
removed
|
0.66
|
|
action
(aspect of
pointer)
→
ReceivesAction
→
performed
|
0.66
|
|
pointer
→
ReceivesAction
→
set
|
0.66
|
|
pointer
→
IsA
→
variable
|
0.65
|
|
pointer
→
ReceivesAction
→
aligned
|
0.65
|
|
pointer
→
ReceivesAction
→
updated
|
0.63
|
|
pointer
→
HasProperty
→
invalid
|
0.63
|
|
pointer
→
ReceivesAction
→
initialized
|
0.63
|
|
pointer
→
ReceivesAction
→
made in game
|
0.63
|
|
node
→
HasA
→
pointer
|
0.62
|
|
pointer
→
ReceivesAction
→
made per game
|
0.62
|
|
pointer
→
ReceivesAction
→
freed
|
0.62
|
|
pointer
→
ReceivesAction
→
made in season
|
0.62
|
|
pointer
→
ReceivesAction
→
returned by malloc
|
0.61
|
|
pointer
→
CapableOf
→
point to object
|
0.61
|
|
pointer
→
CapableOf
→
tie the game
|
0.60
|
|
pointer
→
ReceivesAction
→
read
|
0.59
|
|
pointer
→
ReceivesAction
→
returned
|
0.59
|
|
pointer
→
ReceivesAction
→
set to zero
|
0.59
|
|
body
(aspect of
pointer)
→
AtLocation
→
good rhythm
|
0.59
|
|
pointer
→
ReceivesAction
→
checked
|
0.59
|
|
pointer
→
HasProperty
→
accessible
|
0.59
|
|
pointer
→
CapableOf
→
point to address
|
0.58
|
|
pointer
→
HasA
→
same representation
|
0.58
|
|
pointer
→
ReceivesAction
→
of same type
|
0.58
|
|
pointer
→
ReceivesAction
→
compared
|
0.57
|
|
pointer
→
ReceivesAction
→
lost
|
0.57
|
|
pointer
→
CapableOf
→
point to location
|
0.57
|
|
pointer
→
CapableOf
→
make the score
|
0.56
|
|
pointer
→
ReceivesAction
→
moved
|
0.55
|
|
pointer
→
HasProperty
→
relative
|
0.55
|
|
pointer
→
ReceivesAction
→
reused
|
0.55
|
|
pointer
→
ReceivesAction
→
deleted
|
0.55
|
|
pointer
→
ReceivesAction
→
changed
|
0.54
|
|
pointer
→
HasA
→
alignment requirements
|
0.53
|
|
pointer
→
ReceivesAction
→
controlled by mouse
|
0.53
|
|
pointer
→
HasProperty
→
long
|
0.52
|
|
pointer
→
CapableOf
→
point to same object
|
0.51
|
|
coat
(aspect of
pointer)
→
HasProperty
→
wavy
|
0.51
|
|
pointer
→
ReceivesAction
→
declared
|
0.51
|
|
pointer
→
CapableOf
→
push the lead
|
0.50
|
|
pointer
→
CapableOf
→
give the lead
|
0.50
|
|
pointer
→
HasProperty
→
correct
|
0.50
|
|
pointer
→
CapableOf
→
hold a memory address
|
0.50
|
|
pointer
→
HasProperty
→
active
|
0.50
|
|
action
(aspect of
pointer)
→
CapableOf
→
deselect item
|
0.49
|
|
page
→
HasA
→
pointer
|
0.49
|
|
register
→
HasA
→
pointer
|
0.49
|
|
pointer
→
CapableOf
→
cut the lead
|
0.49
|
|
pointer
→
HasProperty
→
good
|
0.48
|
|
pointer
→
CapableOf
→
tie the score
|
0.48
|
|
block
→
HasA
→
pointer
|
0.47
|
|
pointer
→
ReceivesAction
→
stored on the stack
|
0.47
|
|
pointer
→
ReceivesAction
→
made in career
|
0.47
|
|
pointer
→
CapableOf
→
cut the deficit
|
0.47
|
|
pointer
→
ReceivesAction
→
tagged
|
0.46
|
|
pointer
→
ReceivesAction
→
encrypted
|
0.46
|
|
pointer
→
ReceivesAction
→
created
|
0.46
|
|
pointer
→
ReceivesAction
→
copied
|
0.46
|
|
pointer
→
CapableOf
→
touch the screen
|
0.46
|
|
action
(aspect of
pointer)
→
HasA
→
different behavior
|
0.46
|
|
pointer
→
ReceivesAction
→
shown in fig
|
0.46
|
|
thread
→
HasA
→
pointer
|
0.46
|
|
handle
→
IsA
→
pointer
|
0.45
|
|
pointer
→
CapableOf
→
modify datum
|
0.45
|
|
pointer
→
ReceivesAction
→
made in single postseason
|
0.45
|
|
pointer
→
ReceivesAction
→
fixed
|
0.45
|
|
pointer
→
CapableOf
→
hold the address of another variable
|
0.45
|
|
pointer
→
ReceivesAction
→
detected
|
0.44
|
|
pointer
→
ReceivesAction
→
adjusted
|
0.44
|
|
pointer
→
HasProperty
→
visible
|
0.44
|
|
pointer
→
ReceivesAction
→
marked
|
0.44
|
|
pointer
→
ReceivesAction
→
identified
|
0.44
|
|
pointer
→
HasProperty
→
true
|
0.44
|
|
pointer
→
ReceivesAction
→
described
|
0.44
|
|
pointer
→
CapableOf
→
leave in the half
|
0.43
|
|
pointer
→
CapableOf
→
point to the element
|
0.43
|
|
pointer
→
ReceivesAction
→
followed
|
0.43
|
|
pointer
→
CapableOf
→
seal the outcome
|
0.43
|
|
pointer
→
HasProperty
→
interesting
|
0.42
|
|
action
(aspect of
pointer)
→
ReceivesAction
→
executed
|
0.42
|
|
action
(aspect of
pointer)
→
ReceivesAction
→
contained in provided storyboard
|
0.42
|
|
pointer
→
CapableOf
→
point to memory
|
0.42
|
|
pointer
→
ReceivesAction
→
required
|
0.42
|
|
pointer
→
CapableOf
→
reference indirect block
|
0.42
|
|
pointer
→
CapableOf
→
keep in mind
|
0.42
|
|
structure
→
HasA
→
pointer
|
0.42
|
|
pointer
→
ReceivesAction
→
passed as parameter
|
0.41
|
|
pointer
→
ReceivesAction
→
hovered over the control
|
0.41
|
|
pointer
→
CapableOf
→
point to first element
|
0.41
|
|
pointer
→
ReceivesAction
→
thought
|
0.41
|
|
pointer
→
ReceivesAction
→
submitted as input parameters
|
0.41
|
|
pointer
→
CapableOf
→
store single numerical value
|
0.41
|
|
pointer
→
HasProperty
→
opaque
|
0.41
|
|
pointer
→
ReceivesAction
→
regarded as semantical units
|
0.41
|
|
action
(aspect of
pointer)
→
ReceivesAction
→
delivered to the window
|
0.41
|
|
pointer
→
HasProperty
→
local
|
0.41
|
|
element
(aspect of
queue)
→
HasA
→
pointer
|
0.41
|
|
pointer
→
ReceivesAction
→
followed by layup
|
0.41
|
|
pointer
→
ReceivesAction
→
positioned
|
0.41
|
|
pointer
→
ReceivesAction
→
cast
|
0.40
|
|
pointer
→
CapableOf
→
point to datum
|
0.40
|
|
pointer
→
ReceivesAction
→
allocated
|
0.40
|
|
pointer
→
AtLocation
→
main window
|
0.40
|
|
pointer
→
ReceivesAction
→
selected
|
0.40
|
|
pointer
→
CapableOf
→
send the game
|
0.40
|
|
pointer
→
HasA
→
the address of a variable
|
0.40
|
|
pointer
→
CapableOf
→
help make the seek
|
0.39
|
|
pointer
→
ReceivesAction
→
made in single season
|
0.39
|
|
pointer
→
CapableOf
→
indicate a location of data
|
0.39
|
|
pointer
→
ReceivesAction
→
written
|
0.39
|
|
pointer
→
CapableOf
→
point to a memory location
|
0.39
|
|
pointer
→
HasProperty
→
useful
|
0.39
|
|
pointer
→
CapableOf
→
pass to the function
|
0.39
|
|
pointer
→
ReceivesAction
→
used to find hare
|
0.38
|
|
pointer
→
ReceivesAction
→
stored in memory
|
0.38
|
|
pointer
→
HasA
→
tip
|
0.38
|
|
pointer
→
ReceivesAction
→
set to value
|
0.38
|
|
pointer
→
ReceivesAction
→
appreciated
|
0.38
|
|
pointer
→
ReceivesAction
→
made in a regular-season game
|
0.38
|
|
pointer
→
CapableOf
→
point in time
|
0.38
|
|
action
(aspect of
pointer)
→
ReceivesAction
→
selected
|
0.38
|
|
pointer
→
HasProperty
→
illegal
|
0.38
|
|
action
(aspect of
pointer)
→
ReceivesAction
→
made conditional
|
0.38
|
|
action
(aspect of
pointer)
→
ReceivesAction
→
associated with the grammar
|
0.38
|
|
pointer
→
ReceivesAction
→
returned by calloc
|
0.37
|
|
pointer
→
CapableOf
→
reference location
|
0.37
|
|
pointer
→
HasProperty
→
equivalent
|
0.36
|
|
pointer
→
CapableOf
→
point to the variable
|
0.36
|
|
pointer
→
CapableOf
→
break the game
|
0.36
|
|
pointer
→
HasProperty
→
void
|
0.36
|
|
pointer
→
CapableOf
→
point to entry
|
0.36
|
|
pointer
→
ReceivesAction
→
positioned over active zone
|
0.36
|
|
pointer
→
CapableOf
→
make the look
|
0.36
|
|
pointer
→
CapableOf
→
make the try
|
0.36
|
|
pointer
→
CapableOf
→
help produce success
|
0.36
|
|
pointer
→
HasProperty
→
empty
|
0.35
|
|
pointer
→
ReceivesAction
→
left in the game
|
0.35
|
|
pointer
→
ReceivesAction
→
returned by realloc
|
0.35
|
|
pointer
→
ReceivesAction
→
provided for convenience
|
0.35
|
|
pointer
→
CapableOf
→
remain motionless
|
0.35
|
|
pointer
→
ReceivesAction
→
left on the clock
|
0.35
|
|
pointer
→
AtLocation
→
right place
|
0.35
|
|
pointer
→
ReceivesAction
→
deallocated
|
0.35
|
|
pointer
→
CapableOf
→
point to array
|
0.35
|
|
pointer
→
ReceivesAction
→
pressed
|
0.35
|
|
pointer
→
CapableOf
→
point to integer
|
0.35
|
|
pointer
→
CapableOf
→
change to crosshair
|
0.35
|
|
pointer
→
CapableOf
→
move at specific velocity
|
0.35
|
|
pointer
→
CapableOf
→
allocate memory
|
0.35
|
|
pointer
→
HasProperty
→
smaller
|
0.35
|
|
pointer
→
CapableOf
→
store a memory address
|
0.35
|
|
pointer
→
IsA
→
special kind of variable
|
0.35
|
|
pointer
→
CapableOf
→
specify user-owned buffer
|
0.35
|
|
pointer
→
CapableOf
→
exist in captured image data
|
0.35
|
|
pointer
→
ReceivesAction
→
stored
|
0.35
|
|
pointer
→
CapableOf
→
identify the storage memory
|
0.35
|
|
directory
→
HasA
→
pointer
|
0.34
|
|
pointer
→
CapableOf
→
change to arrow
|
0.34
|
|
pointer
→
CapableOf
→
leave the window
|
0.34
|
|
pointer
→
ReceivesAction
→
left in regulation
|
0.34
|
|
pointer
→
ReceivesAction
→
populated with the value null
|
0.34
|
|
pointer
→
ReceivesAction
→
populated with the value
|
0.34
|
|
pointer
→
CapableOf
→
access datum
|
0.34
|
|
pointer
→
ReceivesAction
→
saved
|
0.34
|
|
pointer
→
HasProperty
→
constant
|
0.34
|
|
pointer
→
ReceivesAction
→
used to store the result of the instruction
|
0.34
|
|
pointer
→
ReceivesAction
→
referenced by ptr1
|
0.34
|
|
pointer
→
CapableOf
→
close the gap
|
0.34
|
|
pointer
→
ReceivesAction
→
returned by new
|
0.34
|
|
pointer
→
CapableOf
→
end third quarter
|
0.34
|
|
pointer
→
CapableOf
→
point to first character
|
0.34
|
|
pointer
→
ReceivesAction
→
sent
|
0.34
|
|
pointer
→
HasProperty
→
larger
|
0.34
|
|
pointer
→
HasProperty
→
over the interior
|
0.34
|
|
pointer
→
HasProperty
→
easy
|
0.33
|
|
pointer
→
ReceivesAction
→
made in most three-pointers
|
0.32
|
|
pointer
→
ReceivesAction
→
made in the nba
|
0.32
|
|
action
(aspect of
pointer)
→
ReceivesAction
→
taken by the code
|
0.32
|
|
action
(aspect of
pointer)
→
ReceivesAction
→
added
|
0.32
|
|
action
(aspect of
pointer)
→
CapableOf
→
toggle the item
|
0.32
|
|
action
(aspect of
pointer)
→
CapableOf
→
move the location cursor
|
0.32
|
|
action
(aspect of
pointer)
→
CapableOf
→
select the item
|
0.32
|
|
pointer
→
ReceivesAction
→
locked
|
0.32
|
|
pointer
→
CapableOf
→
sit over number
|
0.32
|
|
pointer
→
CapableOf
→
seal the game
|
0.32
|
|
pointer
→
ReceivesAction
→
used to develop short and wirehaired groups
|
0.32
|
|
pointer
→
HasProperty
→
key
|
0.32
|
|
pointer
→
CapableOf
→
point to elements of the same array
|
0.32
|
|
pointer
→
CapableOf
→
force overtime
|
0.32
|
|
pointer
→
CapableOf
→
open the scoring
|
0.32
|
|
pointer
→
ReceivesAction
→
left in third quarter
|
0.32
|
|
pointer
→
HasProperty
→
optional
|
0.32
|
|
pointer
→
HasProperty
→
reset
|
0.32
|
|
pointer
→
ReceivesAction
→
set to valid memory location
|
0.32
|
|
pointer
→
ReceivesAction
→
configured to point to first lock bit
|
0.32
|
|
pointer
→
CapableOf
→
point to function
|
0.32
|
|
pointer
→
CapableOf
→
store address
|
0.32
|
|
pointer
→
CapableOf
→
say image
|
0.32
|
|
pointer
→
CapableOf
→
point to node
|
0.32
|
|
pointer
→
ReceivesAction
→
initialized to null
|
0.32
|
|
pointer
→
ReceivesAction
→
off the mark
|
0.32
|
|
pointer
→
ReceivesAction
→
positioned to be proximate
|
0.32
|
|
pointer
→
ReceivesAction
→
returned to the free link pointer pool
|
0.32
|
|
pointer
→
CapableOf
→
change to four-headed arrow
|
0.32
|
|
pointer
→
CapableOf
→
coordinate datum
|
0.32
|
|
pointer
→
ReceivesAction
→
updated to content
|
0.32
|
|
pointer
→
HasProperty
→
important
|
0.32
|
|
pointer
→
HasProperty
→
powerful
|
0.31
|
|
pointer
→
ReceivesAction
→
shared
|
0.30
|
|
pointer
→
CapableOf
→
put the game
|
0.30
|
|
pointer
→
ReceivesAction
→
converted
|
0.30
|
|
pointer
→
CapableOf
→
open the game
|
0.30
|
|
pointer
→
CapableOf
→
open second half
|
0.30
|
|
pointer
→
HasA
→
information
|
0.30
|
|
pointer
→
CapableOf
→
fix the halftime score
|
0.30
|
|
pointer
→
ReceivesAction
→
used to access item
|
0.30
|
|
pointer
→
CapableOf
→
enter fourth quarter
|
0.30
|
|
pointer
→
ReceivesAction
→
maintained
|
0.30
|
|
pointer
→
CapableOf
→
beat the buzzer
|
0.30
|
|
pointer
→
CapableOf
→
put the wildcats
|
0.30
|
|
pointer
→
CapableOf
→
move on the screen
|
0.30
|
|
pointer
→
HasProperty
→
undefined
|
0.30
|
|
pointer
→
CapableOf
→
play in the half
|
0.30
|
|
pointer
→
ReceivesAction
→
stored in the fast access memory portion
|
0.30
|
|
pointer
→
ReceivesAction
→
identified by the argument
|
0.30
|
|
pointer
→
ReceivesAction
→
selected to examine the entry
|
0.30
|
|
pointer
→
ReceivesAction
→
stored as last-written sector
|
0.30
|
|
pointer
→
CapableOf
→
slide off the board
|
0.30
|
|
pointer
→
HasProperty
→
affectionate
|
0.29
|
|
dial
→
HasA
→
pointer
|
0.28
|
|
pointer
→
ReceivesAction
→
displayed on the display screen
|
0.28
|
|
pointer
→
CapableOf
→
give a 49-32 lead
|
0.28
|
|
pointer
→
ReceivesAction
→
subtracted
|
0.28
|
|
pointer
→
CapableOf
→
put the eagles
|
0.28
|
|
pointer
→
CapableOf
→
indicator struct
|
0.28
|
|
pointer
→
CapableOf
→
rest for programmable dwell time
|
0.28
|
|
pointer
→
ReceivesAction
→
passed as hidden argument
|
0.28
|
|
pointer
→
ReceivesAction
→
compared for equality
|
0.28
|
|
pointer
→
CapableOf
→
enter the window
|
0.28
|
|
pointer
→
CapableOf
→
be a programming language object
|
0.28
|
|
pointer
→
HasProperty
→
volatile
|
0.28
|
|
pointer
→
CapableOf
→
reference one or more fsinfo blocks
|
0.28
|
|
pointer
→
ReceivesAction
→
treated
|
0.28
|
|
pointer
→
AtLocation
→
range
|
0.28
|
|
pointer
→
ReceivesAction
→
based on specified data sources
|
0.28
|
|
pointer
→
HasProperty
→
strong
|
0.28
|
|
pointer
→
CapableOf
→
represent collection
|
0.28
|
|
pointer
→
ReceivesAction
→
hidden
|
0.28
|
|
pointer
→
MadeOf
→
brass
|
0.28
|
|
pointer
→
CapableOf
→
come into play
|
0.28
|
|
pointer
→
ReceivesAction
→
associated with each redo record
|
0.28
|
|
pointer
→
ReceivesAction
→
associated with the answer
|
0.28
|
|
pointer
→
ReceivesAction
→
set in chosen column
|
0.28
|
|
pointer
→
CapableOf
→
designate one of the prizes
|
0.28
|
|
pointer
→
ReceivesAction
→
controlled by at least one event signal
|
0.28
|
|
pointer
→
ReceivesAction
→
snapped
|
0.28
|
|
pointer
→
ReceivesAction
→
inside the element
|
0.28
|
|
pointer
→
CapableOf
→
make free throw
|
0.28
|
|
pointer
→
HasProperty
→
free
|
0.28
|
|
pointer
→
HasProperty
→
nil
|
0.28
|
|
pointer
→
CapableOf
→
hold the input sequence
|
0.28
|
|
pointer
→
CapableOf
→
point to the region
|
0.28
|
|
pointer
→
CapableOf
→
structure describing the cell
|
0.28
|
|
pointer
→
ReceivesAction
→
returned by mmap
|
0.28
|
|
pointer
→
ReceivesAction
→
provided with dampener
|
0.28
|
|
pointer
→
CapableOf
→
tie thing
|
0.28
|
|
pointer
→
ReceivesAction
→
used to locate software code
|
0.28
|
|
pointer
→
CapableOf
→
point to other pointers
|
0.28
|
|
pointer
→
CapableOf
→
update region
|
0.28
|
|
pointer
→
ReceivesAction
→
incremented by the number of bytes
|
0.28
|
|
pointer
→
CapableOf
→
reach predetermined point
|
0.28
|
|
pointer
→
ReceivesAction
→
associated with selected product class
|
0.28
|
|
pointer
→
CapableOf
→
knot the game
|
0.28
|
|
pointer
→
ReceivesAction
→
stored in the test pointer record
|
0.28
|
|
pointer
→
ReceivesAction
→
added to the priority queue
|
0.28
|
|
pointer
→
ReceivesAction
→
written to the firmware update
|
0.28
|
|
pointer
→
ReceivesAction
→
used until next operation
|
0.28
|
|
pointer
→
ReceivesAction
→
populated by the dom event
|
0.28
|
|
pointer
→
ReceivesAction
→
expected in line
|
0.28
|
|
pointer
→
HasA
→
weight
|
0.28
|
|
pointer
→
RelatedTo
→
resizing the window
|
0.28
|
|
pointer
→
ReceivesAction
→
seen in white
|
0.28
|
|
pointer
→
ReceivesAction
→
added
|
0.28
|
|
pointer
→
HasProperty
→
intelligent
|
0.27
|
|
pointer
→
CapableOf
→
put portland
|
0.25
|
|
pointer
→
CapableOf
→
cling to a 70-65 lead
|
0.25
|
|
pointer
→
ReceivesAction
→
omitted for clarity
|
0.25
|
|
pointer
→
CapableOf
→
end the run
|
0.25
|
|
pointer
→
CapableOf
→
push the wildcats
|
0.25
|
|
pointer
→
CapableOf
→
cut the margin
|
0.25
|
|
pointer
→
CapableOf
→
sit over the dial
|
0.25
|
|
pointer
→
CapableOf
→
put efes
|
0.25
|
|
pointer
→
CapableOf
→
point to a region of memory
|
0.25
|
|
pointer
→
HasProperty
→
unique
|
0.25
|
|
pointer
→
ReceivesAction
→
used in conjunction
|
0.25
|
|
pointer
→
ReceivesAction
→
left in the quarter
|
0.25
|
|
pointer
→
ReceivesAction
→
generated by the adder
|
0.25
|
|
pointer
→
ReceivesAction
→
replaced
|
0.25
|
|
pointer
→
ReceivesAction
→
detached
|
0.25
|
|
pointer
→
CapableOf
→
point to previous node
|
0.25
|
|
pointer
→
CapableOf
→
put the minutemen
|
0.25
|
|
pointer
→
ReceivesAction
→
casted
|
0.25
|
|
pointer
→
CapableOf
→
put the spartans
|
0.25
|
|
pointer
→
CapableOf
→
keep the lead
|
0.25
|
|
pointer
→
CapableOf
→
point to an array slice
|
0.25
|
|
pointer
→
CapableOf
→
break scoreless drought
|
0.25
|
|
pointer
→
CapableOf
→
form chain
|
0.25
|
|
pointer
→
HasProperty
→
private
|
0.25
|
|
pointer
→
CapableOf
→
make list
|
0.25
|
|
pointer
→
CapableOf
→
put indiana
|
0.25
|
|
pointer
→
ReceivesAction
→
marshalled
|
0.25
|
|
pointer
→
CapableOf
→
provide quicker data entry
|
0.25
|
|
pointer
→
CapableOf
→
provide quicker dialing of telephone numbers
|
0.25
|
|
pointer
→
CapableOf
→
complete the guestscomeback
|
0.25
|
|
pointer
→
ReceivesAction
→
located within a distance d1
|
0.25
|
|
pointer
→
CapableOf
→
point to playlist
|
0.25
|
|
pointer
→
ReceivesAction
→
reserved for future use
|
0.25
|
|
pointer
→
ReceivesAction
→
bred to be hunting dog
|
0.25
|
|
pointer
→
CapableOf
→
enjoy relaxing on sofas
|
0.25
|
|
pointer
→
CapableOf
→
beat the setter
|
0.25
|
|
pointer
→
CapableOf
→
give fresh air
|
0.25
|
|
pointer
→
CapableOf
→
complete the hostscomeback
|
0.25
|
|
pointer
→
CapableOf
→
fix the score
|
0.25
|
|
pointer
→
ReceivesAction
→
stored in namep
|
0.25
|
|
pointer
→
ReceivesAction
→
generated to point to corresponding file
|
0.25
|
|
pointer
→
CapableOf
→
move to new position
|
0.25
|
|
pointer
→
ReceivesAction
→
inside the arrowbuttongadget
|
0.25
|
|
pointer
→
ReceivesAction
→
encoded
|
0.25
|
|
pointer
→
HasProperty
→
convertible
|
0.25
|
|
pointer
→
ReceivesAction
→
pinched
|
0.25
|
|
pointer
→
CapableOf
→
rotate clockwise
|
0.25
|
|
pointer
→
ReceivesAction
→
placed over the section
|
0.25
|
|
pointer
→
CapableOf
→
hunt dog
|
0.25
|
|
pointer
→
CapableOf
→
hold the result of the operation
|
0.25
|
|
pointer
→
ReceivesAction
→
written to the rfid tag
|
0.25
|
|
pointer
→
CapableOf
→
point to a plurality of entries
|
0.25
|
|
pointer
→
CapableOf
→
close out the half
|
0.25
|
|
pointer
→
CapableOf
→
hold down left mouse button
|
0.25
|
|
pointer
→
ReceivesAction
→
represented in the image space
|
0.25
|
|
pointer
→
ReceivesAction
→
returned of status code
|
0.25
|
|
pointer
→
CapableOf
→
obey the alignment restrictions of fftw
|
0.25
|
|
pointer
→
CapableOf
→
point to program
|
0.25
|
|
pointer
→
CapableOf
→
call function
|
0.25
|
|
pointer
→
CapableOf
→
allocated memory
|
0.25
|
|
pointer
→
ReceivesAction
→
manipulated
|
0.25
|
|
pointer
→
HasProperty
→
lazy
|
0.25
|
|
pointer
→
CapableOf
→
show the los angeles-orange county boundary
|
0.25
|
|
pointer
→
CapableOf
→
point to word
|
0.25
|
|
pointer
→
ReceivesAction
→
shot
|
0.25
|
|
pointer
→
CapableOf
→
boost the hostslead
|
0.25
|
|
pointer
→
ReceivesAction
→
relocated
|
0.25
|
|
pointer
→
CapableOf
→
keep cska
|
0.25
|
|
pointer
→
ReceivesAction
→
bounded in space
|
0.25
|
|
pointer
→
CapableOf
→
end up pointing
|
0.25
|
|
pointer
→
CapableOf
→
compare with v1
|
0.25
|
|
pointer
→
ReceivesAction
→
ordered in the socket structure
|
0.25
|
|
pointer
→
CapableOf
→
steal the ball
|
0.25
|
|
pointer
→
CapableOf
→
structure describing the geometry
|
0.25
|
|
pointer
→
ReceivesAction
→
passed as first argument
|
0.25
|
|
pointer
→
CapableOf
→
go into halftime
|
0.25
|
|
pointer
→
HasProperty
→
strict
|
0.25
|
|
pointer
→
CapableOf
→
adherence to a set of criteria
|
0.25
|
|
pointer
→
CapableOf
→
use static qscreen::instancefunction
|
0.25
|
|
pointer
→
ReceivesAction
→
converted to integer
|
0.25
|
|
pointer
→
HasProperty
→
wide
|
0.25
|
|
pointer
→
CapableOf
→
own object
|
0.25
|
|
pointer
→
ReceivesAction
→
referred to herein
|
0.25
|
|
pointer
→
CapableOf
→
hover over the link
|
0.25
|
|
pointer
→
CapableOf
→
said record
|
0.25
|
|
pointer
→
CapableOf
→
tie the school
|
0.25
|
|
pointer
→
CapableOf
→
score career-high 32 points
|
0.25
|
|
pointer
→
CapableOf
→
command table
|
0.25
|
|
pointer
→
ReceivesAction
→
declared with asterisk
|
0.25
|
|
pointer
→
CapableOf
→
point to a block of pointers
|
0.25
|
|
pointer
→
CapableOf
→
give some breathing room
|
0.25
|
|
pointer
→
UsedFor
→
hunting
|
0.25
|
|
pointer
→
CapableOf
→
move on graduated scale
|
0.25
|
|
pointer
→
ReceivesAction
→
moved in a state of contact
|
0.25
|
|
pointer
→
CapableOf
→
help send penn state
|
0.25
|
|
pointer
→
CapableOf
→
put the tigers
|
0.25
|
|
pointer
→
HasProperty
→
unaligned
|
0.25
|
|
pointer
→
CapableOf
→
regain the lead
|
0.25
|
|
pointer
→
CapableOf
→
key to private_key
|
0.25
|
|
pointer
→
CapableOf
→
enter red area of the scale
|
0.25
|
|
pointer
→
ReceivesAction
→
attached to the actuator shaft
|
0.25
|
|
pointer
→
ReceivesAction
→
included in printed version
|
0.25
|
|
pointer
→
ReceivesAction
→
associated with each dataset
|
0.25
|
|
pointer
→
ReceivesAction
→
assigned to first entry
|
0.25
|
|
pointer
→
ReceivesAction
→
selected at block
|
0.25
|
|
pointer
→
ReceivesAction
→
used to access byte
|
0.25
|
|
pointer
→
HasProperty
→
complex
|
0.25
|
|
pointer
→
CapableOf
→
manipulate the address
|
0.25
|
|
pointer
→
ReceivesAction
→
incremented in the register
|
0.25
|
|
pointer
→
CapableOf
→
indicate next datapath element
|
0.25
|
|
pointer
→
CapableOf
→
go to information
|
0.25
|
|
pointer
→
ReceivesAction
→
controlled by scrollbar
|
0.25
|
|
pointer
→
AtLocation
→
first column
|
0.25
|
|
pointer
→
CapableOf
→
point to different types
|
0.25
|
|
pointer
→
ReceivesAction
→
evaluated
|
0.25
|
|
pointer
→
MadeOf
→
glass
|
0.25
|
|
pointer
→
HasProperty
→
ok
|
0.25
|
|
pointer
→
CapableOf
→
pass fiducial mark
|
0.25
|
|
pointer
→
ReceivesAction
→
bred for sport
|
0.25
|
|
pointer
→
CapableOf
→
point to first location
|
0.25
|
|
pointer
→
CapableOf
→
interface with graphical interface
|
0.25
|
|
pointer
→
CapableOf
→
stay on the plus +side
|
0.25
|
|
pointer
→
ReceivesAction
→
added to the array
|
0.25
|
|
pointer
→
CapableOf
→
take the presence of multiple wives
|
0.25
|
|
pointer
→
ReceivesAction
→
initialized to zero
|
0.25
|
|
pointer
→
ReceivesAction
→
coupled to the housing
|
0.25
|
|
pointer
→
ReceivesAction
→
positioned over first object
|
0.25
|
|
pointer
→
CapableOf
→
go to be in our case
|
0.25
|
|
pointer
→
CapableOf
→
win the game
|
0.25
|
|
pointer
→
CapableOf
→
correspond to physical amount
|
0.25
|
|
pointer
→
CapableOf
→
find the bit map
|
0.25
|
|
pointer
→
ReceivesAction
→
passed in addr
|
0.25
|
|
pointer
→
ReceivesAction
→
added to any machine
|
0.25
|
|
pointer
→
ReceivesAction
→
mounted as addition
|
0.25
|
|
pointer
→
ReceivesAction
→
created in the client's
|
0.25
|
|
pointer
→
CapableOf
→
point to the upgrade package files
|
0.25
|
|
pointer
→
CapableOf
→
configure on the display screen
|
0.25
|
|
void pointer
(subgroup of
pointer)
→
CapableOf
→
point without specific type
|
0.25
|
|
action
(aspect of
pointer)
→
ReceivesAction
→
taken in response
|
0.25
|
|
action
(aspect of
pointer)
→
CapableOf
→
do the following
|
0.25
|
|
action
(aspect of
pointer)
→
HasProperty
→
valid
|
0.25
|
|
action
(aspect of
pointer)
→
ReceivesAction
→
associated with finger
|
0.25
|
|
action
(aspect of
pointer)
→
CapableOf
→
perform same processing
|
0.25
|
|
body
(aspect of
pointer)
→
ReceivesAction
→
coupled
|
0.25
|
|
body
(aspect of
pointer)
→
ReceivesAction
→
executed
|
0.25
|
|
coat
(aspect of
pointer)
→
HasProperty
→
black
|
0.25
|
|
energy
(aspect of
pointer)
→
ReceivesAction
→
reduced
|
0.25
|
|
energy
(aspect of
pointer)
→
ReceivesAction
→
supplied by generator
|
0.25
|
|
pointer
→
CapableOf
→
point to invalid memory location
|
0.25
|
|
pointer
→
AtLocation
→
issue
|
0.23
|
|
pointer
→
CapableOf
→
bring the crowd
|
0.23
|
|
pointer
→
CapableOf
→
give a 24-point lead
|
0.23
|
|
pointer
→
HasProperty
→
bad
|
0.23
|
|
pointer
→
CapableOf
→
pose with our hanbok
|
0.23
|
|
pointer
→
HasProperty
→
alert
|
0.22
|
|
pointer
→
HasProperty
→
dangerous
|
0.21
|
|
pointer
→
CapableOf
→
save money
|
0.21
|
|
pointer
→
HasProperty
→
clean
|
0.21
|
|
pointer
→
HasProperty
→
fun
|
0.21
|
|
pointer
→
HasProperty
→
high
|
0.21
|
|
pointer
→
ReceivesAction
→
invalidated by subsequent upscaledb api calls
|
0.21
|
|
pointer
→
HasProperty
→
hard
|
0.21
|
|
pointer
→
ReceivesAction
→
returned by a memory management function
|
0.21
|
|
pointer
→
HasProperty
→
friendly
|
0.19
|
|
pointer
→
CapableOf
→
become destructive
|
0.19
|
|
pointer
→
CapableOf
→
save time
|
0.19
|
|
pointer
→
HasProperty
→
meaningless
|
0.19
|
|
pointer
→
ReceivesAction
→
made overall
|
0.19
|
|
pointer
→
ReceivesAction
→
highlighted
|
0.16
|
|
pointer
→
CapableOf
→
help to promote the atmosphere
|
0.16
|
|
pointer
→
HasProperty
→
sound
|
0.16
|
|
pointer
→
CapableOf
→
save energy
|
0.16
|
|
pointer
→
CapableOf
→
come in a compact form factor
|
0.16
|
|
pointer
→
CapableOf
→
work the pheasant
|
0.16
|
|
pointer
→
CapableOf
→
rewritten rule
|
0.16
|
|
pointer
→
ReceivesAction
→
dropped
|
0.16
|
|
pointer
→
CapableOf
→
give early lead
|
0.16
|
|
pointer
→
CapableOf
→
improve the performance
|
0.16
|
|
pointer
→
CapableOf
→
exhort jacked crowd
|
0.16
|
|
pointer
→
HasProperty
→
unforgeable
|
0.16
|
|
pointer
→
CapableOf
→
break the franchise record
|
0.16
|
|
pointer
→
CapableOf
→
surpass hall of famer reggie miller
|
0.16
|
|
action
(aspect of
pointer)
→
ReceivesAction
→
requested of the company
|
0.16
|
|
pointer
→
CapableOf
→
own the memory
|
0.09
|
|