recoil
→
HasProperty
→
mild
|
0.76
|
|
recoil
→
ReceivesAction
→
reduced
|
0.68
|
|
recoil
→
HasProperty
→
light
|
0.60
|
|
recoil
→
HasProperty
→
noticeable
|
0.54
|
|
recoil
→
HasProperty
→
controllable
|
0.54
|
|
gun
→
HasA
→
recoil
|
0.54
|
|
weapon
→
HasA
→
recoil
|
0.54
|
|
recoil
→
HasProperty
→
manageable
|
0.53
|
|
recoil
→
HasProperty
→
minimal
|
0.51
|
|
recoil
→
HasProperty
→
harsh
|
0.47
|
|
recoil
→
HasProperty
→
predictable
|
0.46
|
|
recoil
→
HasProperty
→
stout
|
0.43
|
|
recoil
→
HasProperty
→
random
|
0.41
|
|
recoil
→
HasProperty
→
lower
|
0.40
|
|
recoil
→
HasProperty
→
negligible
|
0.38
|
|
recoil
→
HasProperty
→
heavy
|
0.37
|
|
recoil
→
ReceivesAction
→
increased
|
0.35
|
|
recoil
→
HasProperty
→
lighter
|
0.35
|
|
recoil
→
HasProperty
→
stronger
|
0.32
|
|
recoil
→
HasProperty
→
severe
|
0.32
|
|
recoil
→
HasProperty
→
substantial
|
0.32
|
|
recoil
→
HasProperty
→
strong
|
0.30
|
|
recoil
→
HasProperty
→
bad
|
0.29
|
|
recoil
→
HasProperty
→
snappy
|
0.29
|
|
recoil
→
HasProperty
→
high
|
0.26
|
|
recoil
→
CapableOf
→
pull starter
|
0.25
|
|
recoil
→
HasProperty
→
soft
|
0.25
|
|
recoil
→
HasProperty
→
sharper
|
0.25
|
|
recoil
→
HasProperty
→
violent
|
0.25
|
|
recoil
→
CapableOf
→
push the gun
|
0.25
|
|
recoil
→
CapableOf
→
follow up shot
|
0.25
|
|
recoil
→
HasProperty
→
brutal
|
0.22
|
|
recoil
→
HasProperty
→
crisp
|
0.22
|
|
recoil
→
HasProperty
→
tolerable
|
0.22
|
|
recoil
→
HasProperty
→
nonexistent
|
0.16
|
|
recoil
→
HasProperty
→
uncomfortable
|
0.16
|
|
recoil
→
HasProperty
→
reliable
|
0.16
|
|
recoil
→
HasProperty
→
satisfying
|
0.16
|
|
recoil
→
HasProperty
→
great
|
0.16
|
|