| # | Concept | Culture | Statement | Freq. |
|---|---|---|---|---|
| 1 | desktop | China | Considered an important tool for gaming and entertainment | 1 |
| 2 | laptop computer | China | Often used for work or studying, but also commonly shared among family members for entertainment purposes | 1 |
| 3 | laptop use | China | commonly used for online gaming and streaming | 1 |
| 4 | laptops | China | Increasingly popular for work and education, but less prevalent for personal entertainment compared to smartphones | 1 |