Typicality: | 0.351 |
Saliency: | 0.442 |
throughout society | 8 | location |
computer science → drive → innovation | 9 |
computer science → power → innovation | 3 |
negative | neutral | positive |
0.043 | 0.169 | 0.788 |
Raw frequency | 12 |
Normalized frequency | 0.442 |
Modifier score | 0.500 |
Perplexity | 107.907 |