| Typicality: | 0.426 |
| Saliency: | 0.465 |
| for advance to levels | 7 | purpose |
| through the program | 4 | other |
| at the movies | 4 | location |
| consumer → earn → reward | 61 |
| consumer → want → reward | 4 |
| consumer → have → reward | 3 |
| consumer → get → the reward | 3 |
| negative | neutral | positive |
| 0.040 | 0.333 | 0.627 |
| Raw frequency | 71 |
| Normalized frequency | 0.465 |
| Modifier score | 0.700 |
| Perplexity | 190.604 |