Typicality: | 0.473 |
Saliency: | 0.551 |
in the game | 14 | location |
quickly | 12 | manner |
in a company | 9 | location |
consumer → lose → interest | 121 |
consumer → lost → interest | 6 |
negative | neutral | positive |
0.616 | 0.309 | 0.075 |
Raw frequency | 127 |
Normalized frequency | 0.551 |
Modifier score | 0.733 |
Perplexity | 33.336 |