| Typicality: | 0.473 |
| Saliency: | 0.551 |
| in the game | 14 | location |
| quickly | 12 | manner |
| in a company | 9 | location |
| consumer → lose → interest | 121 |
| consumer → lost → interest | 6 |
| negative | neutral | positive |
| 0.616 | 0.309 | 0.075 |
| Raw frequency | 127 |
| Normalized frequency | 0.551 |
| Modifier score | 0.733 |
| Perplexity | 33.336 |