consumer CapableOf make more purchases
Typicality: 0.386
Saliency: 0.485

Facets 3
online 13 manner
in essence 8 other
through the mobile phone than computers 7 manner
Open triples 7
consumer → make → more purchases 30
consumer → buy → more goods 16
consumer → purchase → more goods 14
consumer → buy → more items 7
consumer → buy → more stuff 6
consumer → buy → more things 4
consumer → purchase → more items 4
Sentiment analysis
negative neutral positive
0.110 0.405 0.485
Other statistics
Raw frequency 81
Normalized frequency 0.485
Modifier score 0.550
Perplexity 60.958