for money | 13 | purpose |
in their mobile marketing | 7 | location |
from the purchasing process | 3 | other |
consumer → want → value | 49 |
consumer → expect → value | 14 |
consumer → want → more value | 7 |
negative | neutral | positive |
0.101 | 0.488 | 0.411 |
Raw frequency | 70 |
Normalized frequency | 0.463 |
Modifier score | 0.900 |
Perplexity | 43.686 |