consumer HasA voice
Typicality: 0.630
Saliency: 0.520

Facets 3
in happens to their information 11 other
in setting industry standards 7 other
always 3 temporal
Open triples 5
consumer → have → voice 84
consumer → be given → voice 8
consumer → give → voice 4
consumer → need → voice 4
consumer → get → voice 3
Sentiment analysis
negative neutral positive
0.110 0.541 0.349
Other statistics
Raw frequency 103
Normalized frequency 0.520
Modifier score 0.988
Perplexity 26.846