culture CapableOf make money
Typicality: 0.417
Saliency: 0.216

Facets 2
for municipality 6 transitive-object
from increased more productivity 2 cause
Open triples 1
culture → make → money 10
Sentiment analysis
negative neutral positive
0.058 0.303 0.639
Other statistics
Raw frequency 10
Normalized frequency 0.216
Modifier score 1.000
Perplexity 172.944