employee CapableOf play game
Typicality: 0.510
Saliency: 0.501

Facets 3
during work 8 temporal
over the holidays 8 temporal
on the computer 7 location
Open triples 4
employee → play → game 102
employee → play → the game 26
employee → participate in → game 18
employee → take part in → game 4
Sentiment analysis
negative neutral positive
0.242 0.427 0.331
Other statistics
Raw frequency 150
Normalized frequency 0.501
Modifier score 0.643
Perplexity 70.859