Ascent++
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engine
→
ReceivesAction
→
stuck
Typicality:
0.349
Saliency:
0.361
Facets
3
totally
4
degree
often
3
temporal
between them
2
location
Open triples
2
engine → be → stuck
25
engine → got → stuck
3
Sentiment analysis
negative
neutral
positive
0.495
0.431
0.074
Other statistics
Raw frequency
28
Normalized frequency
0.361
Modifier score
0.600
Perplexity
212.157