child (aspect of family) CapableOf play video games
Typicality: 0.436
Saliency: 0.337

Facets 1
for more than two hours 2 temporal
Open triples 2
child → play → video games 9
child → play → computer games 6
Sentiment analysis
negative neutral positive
0.486 0.363 0.151
Other statistics
Raw frequency 15
Normalized frequency 0.337
Modifier score 0.900
Perplexity 50.770