Typicality: | 0.337 |
Saliency: | 0.205 |
to see three dimensional images | 2 | purpose |
glass → adapt to → the wearer | 7 |
glass → enable → the wearer | 4 |
negative | neutral | positive |
0.082 | 0.664 | 0.254 |
Raw frequency | 11 |
Normalized frequency | 0.205 |
Modifier score | 0.500 |
Perplexity | 101.472 |