Ascent++
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glass
→
CapableOf
→
become inexpensive
Typicality:
0.209
Saliency:
0.109
Facets
1
with diminished value
2
other
Open triples
2
glass → become → inexpensive
3
glass → turn into → cheap
3
Sentiment analysis
negative
neutral
positive
0.011
0.413
0.576
Other statistics
Raw frequency
6
Normalized frequency
0.109
Modifier score
0.500
Perplexity
403.295