glass CapableOf become loose
Typicality: 0.266
Saliency: 0.243

Facets 1
due to everyday wear 2 cause
Open triples 3
glass → become → loose 6
glass → come → loose 5
glass → feel → loose 3
Sentiment analysis
negative neutral positive
0.542 0.426 0.033
Other statistics
Raw frequency 14
Normalized frequency 0.243
Modifier score 0.500
Perplexity 240.689