Typicality: | 0.511 |
Saliency: | 0.409 |
from impact | 3 | cause |
either way | 2 | manner |
glass → get → broken | 16 |
glass → gets → broken | 14 |
glass → got → broken | 4 |
glass → gets → shattered | 3 |
glass → getting → broken | 3 |
negative | neutral | positive |
0.404 | 0.468 | 0.128 |
Raw frequency | 40 |
Normalized frequency | 0.409 |
Modifier score | 0.767 |
Perplexity | 189.570 |