glass CapableOf get broken
Typicality: 0.511
Saliency: 0.409

Facets 2
from impact 3 cause
either way 2 manner
Open triples 5
glass → get → broken 16
glass → gets → broken 14
glass → got → broken 4
glass → gets → shattered 3
glass → getting → broken 3
Sentiment analysis
negative neutral positive
0.404 0.468 0.128
Other statistics
Raw frequency 40
Normalized frequency 0.409
Modifier score 0.767
Perplexity 189.570