Ascent++
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glass
→
CapableOf
→
give the impression
Typicality:
0.354
Saliency:
0.243
Facets
1
on signal
3
location
Open triples
2
glass → give → the impression
10
glass → have → effect
4
Sentiment analysis
negative
neutral
positive
0.055
0.618
0.327
Other statistics
Raw frequency
14
Normalized frequency
0.243
Modifier score
0.500
Perplexity
192.599