Ascent++
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glass
→
ReceivesAction
→
stuck
Typicality:
0.324
Saliency:
0.173
Facets
2
with having a refractive index
5
other
together
2
manner
Open triples
2
glass → be → stuck
6
glass → get → stuck
3
Sentiment analysis
negative
neutral
positive
0.476
0.502
0.023
Other statistics
Raw frequency
9
Normalized frequency
0.173
Modifier score
0.500
Perplexity
376.767